Thursday, June 27, 2024

Children of the Corn (literal)

Four corncob creatures, known as the Children of the Corn, each with a unique personality, stood in a grassy field, their bright yellow bodies glistening with dew. The rustic backdrop of a derelict barn and silo loomed behind them, its weathered boards and rusty metal evoking a sense of abandonment. But these corncob warriors were far from harmless; each one was armed with a farm tool transformed into a deadly weapon in their capable hands.

The first corncob, 'Sickle Sammy,' stood in the shadow of the eerie dusk, his twisted blade catching the last rays of light and casting a sinister gleam. His body, fashioned from a corncob, bore cryptic carvings that twisted and squirmed like malevolent tendrils. Sammy's exaggeratedly open eyes blazed with a savage hunger, a thirst for conflict that seemed to consume his very soul.

Next to him stood 'Rakey,' wielding a rusty pitchfork with sharpened tines and a smaller weeding fork in his other hand. His eyes gleamed with a mischievous spark as if he relished using the tool in a murderous competition.

The third corncob, 'Angry Jim,' held a long-handled axe with deadly precision. Jim's corncob body was covered in dirty overalls, hiding most of his golden kernels. His eyes burned with a quiet intensity, as if driven by a desire to chop away the very souls of his enemies.

Finally, there was 'Pete,' the eldest corncob, who held the largest axe of the group. Pete's corncob body was covered in a fine layer of dust, giving him a rugged, battle-hardened appearance. His eyes seemed to hold a deep wisdom as if he had fought many battles and emerged victorious every time.

Together, these four corncob outcasts stand ready to face whatever challenges lie ahead, each of them armed with their favorite farming implement and willing to reap a deadly harvest at any moment.

[Workflow: A large series of image prompts from NightCafe to give me the best 8+ starter pieces, which I composed within Affinity Photo.  Lots of layers + shadow work (via FX cover overlay), brush layers for tweaking and shadow masking.]














No comments:

Post a Comment